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Square Enix Play Arts Kai Bayonetta

This is a guest review of the Square Enix Play Arts Kai Bayonetta by Ayeffkay. I wasn’t familiar with the character at all before starting to play the Sega game a few days ago. While the figure’s proportions looked a little elongated to me before, they’re actually completely accurate to the game. Big thanks to Ayeffkay for the review and the loads of pics!

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Bayonetta is a game where you say “holy shit, that’s awesome” a lot. She jumps and dances around a lot with a gun on each limb, kills more and bigger angels with every level, and wears a catsuit made of her hair, which flies off and turns into a demon whenever you have a boss to kill.

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AFP Ask Matty Round-Up for 11/15/10

We thought maybe we had been stood up by the Mattel team, but they eventually showed up tonight with the answers for the latest round of Q&A. Thanks to Toy Guru and the team at Mattel!

1. We’ve seen what looks like a factory-produced Green Lantern Classics Abin Sur figure with double-jointed elbows and Black Hand with double-jointed elbows and knees. Does this mean that you’re taking opportunities to introduce figures with double-jointed articulation when you have the opportunity to add new tooling? Or was this a production error?

Yes, we are looking at adding more articulation into DCUC figures when logistically possible.

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